--Bringing Trek of the past alive with the Unreal 4 Engine--
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Vertical Intermix Chamber
I've begun work on the vertical intermix chamber, and am pleased with the results. Lighting is a bit of an issue, especially the support slats surrounding the glowing tube. They aren't lit as well as they should be, and are coming out too dark. Hopefully I can find a solution soon, as lighting compile times are nearing the 20 minute mark due to so many things casting shadows.