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Vertical Intermix Chamber

 I've begun work on the vertical intermix chamber, and am pleased with the results.  Lighting is a bit of an issue, especially the support slats surrounding the glowing tube.  They aren't lit as well as they should be, and are coming out too dark.  Hopefully I can find a solution soon, as lighting compile times are nearing the 20 minute mark due to so many things casting shadows.


  1. Amazingness continues. :D

    Since this is all game engine oriented, will your intermix chambers swish and swirl about like they do in the films?

    1. Yes, I already have it implemented, and the effect is quite nice. I'll post a video once I get the area complete :)