I also worked on lighting a bit from the previous renders. Took most of the blue out of the light and also changed specularity settings on the grey textures to give them a less metallic look. This is much more screen-accurate now, if I may say so, which I am much happier with.
I get an entire day off to myself tomorrow, and will hopefully knock out a good chunk of the command module. Can't wait to work on this more!
I may end up devoting all my time to this project for a while...I'm having too much fun with this!
|First time I've used a game engine that easily generated lighting through alpha masks. I love the results!|
|Creating the normal map for the dedication plaque was fun.|
|Perhaps my favorite graphic from the bridge, because it's the most memorable from when I watched The Original Series as a kid. Thanks to Blu-Ray, I was able to nail the details.|