Well, I'm taking a little break from the TOS stuff for a while (the bland expanses of grey walls were getting to me). No worries, I will pick it back up for sure when the mood strikes again.
In the downtime, I started watching a lot of TNG and DS9 on Netflix, and thought I'd take the opportunity to start an Enterprise D project for UDK. I had an Enterprise D project going in my Quake III days, but it quickly became apparent that the engine couldn't handle the more complex areas like the Bridge and Engineering, without suffering framerate-wise.
So for the last week or two, I've been working on building the corridor segments as they were depicted on Stage 9 of Paramount Studios when TNG was in its last season of production. Here are the results: