Frequently Asked Questions
What is the purpose/goal of these projects?It has always been my dream to walk around the sets of The Original Series, Movies, and The Next Generation. Since these sets no longer exist, and building physical replicas would cost a fortune, exploring 3D interactive "walk-throughs" of the ships seen in Star Trek is the closest I, and many of you, will ever get to having such an experience. It is my goal to make and release programs such as these that will make this experience possible.
I love re-creating Star Trek sets of old in real time. I've been spending the past 16 years doing so with various game engines. Unfortunately, all of the game engines I've worked with in the past had severe limitations that have prevented me from releasing those projects. Unreal Engine 4 was released in 2014 and it appears to be the first game engine that will be capable of rendering, in real-time, the complex 3D scenes required to make these projects believable. I have been working with this game engine for a year now in hopes of finally being able to release these projects.
So, in essence, my goal is to make 3 projects such as these to give players the experience of exploring parts of the TOS Enterprise, Refit Enterprise, and the Enterprise D in real-time, 3D-interactive glory.