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Resume

DONNY VERSIGA ENVIRONMENT ARTIST

QUALIFICATIONS:
  • Advanced knowledge of high- to low-poly modelling concepts and sculpting for real-time game engines
  • Proficient at working form schematics and concept art
  • Excellent understanding of modular workflow within game asset creation and world-building
  • Seasoned in next-generation shader creation using node-based material systems
  • Strong background in traditional art and design
  • Years of experience leading and working as part of a team; excellent communication skills
  • Ability to learn new software and techniques at a rapid pace
  • Critical thinker and excellent problem solver
EXPERIENCED WITH:
  • Autodesk 3d Studio Max
  • Autodesk Mudbox
  • Pixologic ZBrush
  • Adobe Photoshop
  • Unreal Engine 4
  • Substance Painter
EDUCATION:
2003-2006
Mississippi Gulf Coast Community College - Gautier, MS
Associate of Arts May 2006

PORTFOLIO: